Monday, November 16, 2009

Alliance is no more...

I'm not a sexy Draenei anymore... now I'm a lousy Undead with an uncovered spine.
Updates incoming...

Wednesday, March 25, 2009

Há bocado estava a dar no espumante!

New gear for my priest:
[Hateful Gladiator's Mooncloth Robe]
[Hateful Gladiator's Mooncloth Mantle]
[Deadly Gladiator's Cord of Salvation]
Looking far more sexy now! Health, Resilience and Spell power have increased.

This weekend I'll specc a PvP Discipline tree, since last one I made all the arenas with a PvE specc... I can't wait for the moment to arrive. Next gear goal will be to get [Deadly Gladiator's Band of Ascendancy], it has hit rating, why? go figure... thing is, I really need Hit to avoid my Mass Dispels and Fears from being missed.

Here's the latest Priest talent tree deployed on PTR. I'm still thinking where to put all the points, there will be some changes since that we now have a paladin on our team. One thing I'm sure... I'll be Discipline, even though Holy now has a new PvP talent called Body and Soul... seems useless to me.

Sunday, March 22, 2009

4 became 3

No entries last week because... it was a PvP fail week. Me and 5xKonnis played 12 arenas and lost them all, ending up with a 1383 rating and making us both think that our Arenas campaign had got to an end. We knew patch was coming but... our arses got so pwnt that we thought about stop making PvP.
On the other hand, PvE week was great, our guild defeated Sartharion with 3 Drakes up and cleared all content available.

Today 4xKonnis in arena became 3... and a new teammate got into battle: Physicx, a long time friend. Our combo is now 3 Elemental Shamans, 1 Discipline Priest (me) and 1 Holy Pala. The three of us were able to raise the team rating and reach 1608 points and above all... have fun. So, basically, I'll continue to heal a multiboxer... but not all by myself. Let's see how we will perform when patch 3.1 arrives.

Stay tuned...

Saturday, March 14, 2009

Unleash Fury

Not much news since my guild started to focus in killing Sartharion with 3 Drakes. Me and Merujo (5xKonnis) have been spending most of our time farming mats for our wipe feast raids. I've specced Discipline to keep MT up in Sartharion and "ohh boy" I really missed it, <3 Discipline.

So PvP left to a second plan until Merujo SMSed me yesterday asking if I had seen Shaman changes for 3.1 patch. He sent me an e-mail with all changes and I couldn't believe in what I was seeing...

Shaman (Skills List / Talent + Glyph Calc.)
  • Mana Spring Totem: This totem has been redesigned. It now provides the same mana benefit as Blessing of Wisdom to the entire party or raid, but is exclusive with that effect.
  • Earthen Power redesigned: Your Earthbind Totem has a 50/100% chance to also remove all snare effects and make you and nearby friendly targets immune to them for 5 seconds when it pulses.
  • Elemental Mastery redesigned: When activated, your next Lightning Bolt, Chain Lightning or Lava Burst spell becomes an instant cast spell. In addition, your Fire, Frost and Nature damage spells have a 15% increased critical strike chance for 15 seconds. Elemental Mastery now shares a cooldown with Nature’s Swiftness.
  • Elemental Reach: Now also increases the range of your Flame Shock spell by 5/10/15 yards.
  • Lava Flows: No longer increases the range of your Flame Shock spell, but now increases your casting speed by 10/20/30% when your Flame Shock spell is dispelled for 6 seconds.
  • Lightning Overload: Reduced to 3 points (7/14/20%), down from 5.
  • Storm, Earth and Fire: No longer increases the range of your Earth Shock or Wind Shock spells, but now also causes your Earthbind Totem to have a 33/66/100% chance to root all nearby enemies for 5 seconds when initially cast.
  • Thunderstorm can now be cast while stunned.
  • Ancestral Healing and Healing Grace have swapped places in the Restoration talent tree.
  • Mana Tide Totem: This spell no longer costs mana.
  • Restorative Totems: Reduced to 3 points, down from 5. Increases the effect of your Mana Spring Totem by 7/12/20%, and increases the amount healed by your Healing Stream Totem by 15/30/45%.

This was all we needed. I find some things a bit OP, and I think nerfs will come. But until then... we're ready to roll...

Changes for Priests are also IMBA for a MBer partnership in arenas, specially the Hymns (not sure if both will be allowed in arenas):

Priest (Skills List / Talent + Glyph Calc.)
  • Divine Hymn redesigned: You recite a Holy hymn, summoning the power of the Divine to assist you in your time of need. Heals 3 nearby lowest-health friendly party or raid targets for 4960-5208 every 2 seconds for 8 seconds, and increases healing done to them by 15% for 8 seconds. Maximum of 12 heals. The Priest must channel to maintain the spell. Cooldown increased to 6 minutes, up from 5.
  • Hymn of Hope redesigned: You recite a Holy hymn, restoring hope to those in despair. Restores 3% mana to 3 nearby low mana friendly party or raid targets every 2 seconds for 8 seconds, and temporarily increases their total maximum mana by 20% for 8 seconds. After the effect expires, the mana is lost. Maximum of 12 mana restorations. The Priest must channel to maintain the spell. Cooldown increased to 6 minutes, up from 5.
  • Mental Agility, Inner Focus, Shadow Reach, Shadow Focus and Shadow Affinity now all affect Psychic Horror.
  • Improved Divine Spirit: This talent has been removed.
  • New Talent: Improved Flash Heal: Reduces the mana cost of your Flash Heal by 5/10/15%, and increases the critical effect chance of your Flash Heal by 4/7/10% on friendly targets at or below 50% health.
  • Shadow Affinity: Now also causes you to receive 5/10/15% of your base mana when your Shadow Word: Pain or Vampiric Touch spells are dispelled.
  • Vampiric Touch: When dispelled, Vampiric Touch will deal damage to the afflicted target.


Races: General
  • Gift of the Naaru (Draenei Racial): The heal has been changed to an instant-cast direct heal instead of a heal-over-time.

* Source: MMO-Champion

Now add up an overall nerf to the damage all OP classes are making and we're good to go.

Time to farm some [Wintergrasp Mark of Honor] and develop my PvP reaction time for the next arena season.

Sunday, March 8, 2009

The Undying

Yeah... I'm one of them

Sunday, March 1, 2009



New fishing pole: [Mastercraft Kalu'ak Fishing Pole] ^^

And with the new fishing pole I was able to complete the achievement:
[The Coin Master] (or, as portuguese would say: O Mestre das C*nas) that gave me the [Titanium Seal of Dalaran]

... time to flip some coins.

And yesterday I also got my new PvP trinket: [Flow of Knowledge]

Saturday, February 28, 2009

Piii Tiii Are Chaaaanges

Recent changes on PTR (I'm not posting much about this, because there has been updates almost every day):

  • New high-resolution player textures for Northrend armor sets have been added. Players can enable this feature by setting Player Textures to High in the Effects Panel of the Video Options.
  • Players can now return items purchased with an alternate currency back to the original vendor within 2 hours of the purchase time for the original cost of the item. Stackable items (such as Frozen Orbs and gems) and charged items that can be purchased with an alternate currency are not eligible.
  • Confirmation boxes have been added to purchases over 150 gold.
  • Copied Test Realm characters will no longer be copied with their achievement history in order to better facilitate the character copy process.

Priest (Skills List / Talent + Glyph Calc.)
  • Meditation and Improved Power: Word shield have changed locations with each other.
  • Meditation: Now grants 17/33/50% of mana regeneration while casting
  • Renewed Hope: This talent also now allows you to proc the Renewed Hope buff on all party/raid members every time you cast Power Word: Shield, reducing damage taken by 3%. Lasts 20 sec.

  • Psychic Horror: Has been redesigned and is now a 1-pt talent. You terrify the target, causing them to tremble in horror for 3 sec. and drop all weapons (disarm effect: including bows) for 10 sec. 1 minute cooldown. Instant cast. The horror effect can be dispelled, but the disarm cannot.
  • Improved Spirit Tap: Now grants 17/33% of mana regeneration while casting.
  • Spirit Tap: Now grants 83% of mana regeneration while casting.

Shaman (Skills List / Talent + Glyph Calc.)
  • Unleashed Rage: Reduced to 3 points, down from 5. Each point now also increases your total Expertise by 3/6/9%.

  • Glyph of Dispersion: Reduces the cooldown on Dispersion by 45 sec.
  • Glyph of Fade: Now reduces cooldown by 9 sec.
  • Glyph of Guardian Spirit: If you Guardian Spirit lasts its entire duration without being triggered, your Guardian Spirit cooldown is reset to 60 sec.
  • Glyph of Holy Light: Can no longer crit and has had its range updated.
  • Glyph of Hymn of Hope: Your Hymn of hope provides 2 times the normal amount of mana per time, but its duration is 50% shorter.
  • Glyph of Mind Sear: Increases the radius of effect on Mind Sear by 5 yards.
  • Glyph of Pain Suppression: Allows Pain Suppression to be cast while stunned.
  • Glyph of Penance: Reduces the cooldown of Penance by 2 sec.

  • Glyph of Earth Shield: Increases the amount healed by your Earth Shield by 20%.
  • Glyph of Feral Spirit: Your spirit wolves gain an additional 30% of your attack power.
  • Glyph of Hex: Increases the damage your Hex target can take before the Hex effect is removed by 20%.
  • Glyph of Riptide: Increases the duration of Riptide by 3 sec.
  • Glyph of Stoneclaw Totem: Your Stoneclaw Totem also places a damage absorb shield on you, equal to 4 times the strength of the shield it places on your totems.
  • Glyph of Thunder: Reduces the cooldown on Thunderstorm by 7 sec.
  • Glyph of Totem of Wrath: When you cast Totem of Wrath, you gain 30% of the totem's bonus spell power for 5 min.

* Source: MMO-Champion

Looks good for Priests. More glyphs to make us think more and more about which ones to use seems to be a very good idea.

Multiboxing isn't easy, and my friend Penguin MB just got ganked :(

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